CS 1.6 [ZM Extra] M249 Squad Automatic Weapon
- Counter-Strike 1.6 / Zombie Plague [4.3] / Extra items
- 2025-12-31

- Description:
This plugin ports the M249 Squad Automatic Weapon from Half-Life: Opposing Force to Counter-Strike 1.6 Zombie Mod.
The original version was designed exclusively for Half-Life and depended heavily on the old WeaponMod system, which is no longer practical or stable for CS 1.6 Zombie servers.
This release is a full technical port and rework, featuring extensive fixes, rewritten logic, and gameplay balancing to make the weapon stable, fair, and suitable for Zombie Mod / ZP-based gameplay.
The M249 is intended to serve as a squad support weapon, providing sustained fire and area control rather than acting as an overpowered crowd-clearing tool.- Gameplay Details:
- Team: Humans only
- Targets: Zombies (bonus damage applied)
- Ammo Type: 5.56 (CS standard M249 ammo)
- Magazine Size: 50 rounds
- Fire Mode: Fully automatic
- Role: Squad-support weapon focused on suppression, recoil-based control, and defensive coverage not a round-breaking weapon
- Team: Humans only
- Balance System (Anti-Abuse)
To preserve round balance and prevent weapon spam, a strict purchase system is enforced:- Normal Players:
- Maximum 3 buyers per round
- Weapon becomes available only if at least 9 zombies are alive
- Each player can purchase once per round
- Maximum 3 buyers per round
- VIP / Admin:
- Maximum 2 purchases per round
- Same zombie-count requirement applies
- Maximum 2 purchases per round
- This system ensures the weapon remains rare, tactical, and impactful without overpowering human teams.
- Technical Changes & Improvements:
- Fully ported from Half-Life to Counter-Strike 1.6
- Compatible with Zombie Mod / Zombie Plague–based servers
- Removed dependency on legacy WeaponMod logic
- Fixed weapon disappearing after switching weapons
- Implemented custom recoil and knockback inspired by Half-Life behavior
- Fixed HUD icon, ammo display, and WeaponList updates
- Disabled original M249 firing event using
FM_PlaybackEvent - Added random weapon sway for more realistic handling
- Fixed sounds, animations, reload logic, and fire timing
- Proper shell and belt link ejection
- Tested on ReHLDS (Linux) for stability
- Fully ported from Half-Life to Counter-Strike 1.6
- Requirements:
- AMX Mod X 1.9+
- HamSandwich
- Fakemeta
- Zombie Mod / Zombie Plague (optional but supported)
- AMX Mod X 1.9+
- Credits:
- Original Plugin Author: KORD_12.7
- Original Models & Weapon Concept: Half-Life: Opposing Force
- CS 1.6 Port / ZM Adaptation & Rework: sp_half : SAAD~Rubio
- Original Plugin Author: KORD_12.7
- References & Sources:
- Original M249 plugin (open source):
https://forums.alliedmods.net/showthread.php?t=183371 - Half-Life: Opposing Force — M249 SAW reference:
https://half-life.fandom.com/wiki/M249
- Original M249 plugin (open source):
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